I originally created this as a showcase piece for other small 3-D models. It turned into a way to showcase how one asset can be modified to fit into different scenes with various grunge layers in substance painter. It also allowed me to delve into Sci-fi creation and what makes them more believable. Although I have a long way to go to creating more believable and complex Sci-fi designs, I am pleased at how this project turned out. All environment assets in UE4 were sourced from Mega Scans.
Marmoset viewer for 360 inspection as well as wire-frame viewing.